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Carrot Field

Gathering nodeFarming · Power 28 drops

Your gathering (Farming)

Every node then shows your time per gather. Kept in this browser.

Time per gather
10 s
Fastest it can go
5 s, half the base time
Drops per success
1 on average
Drops a minute
6 while it lasts
Efficiency stops helping at
18

Drops

Chances may not be exact
CarrotCarrotCommon · Raw Material1× a drop95%
Pet FoodPet FoodCommon · ConsumableCommon1× a drop67%
Pet FoodPet FoodUncommon · ConsumableUncommon1× a drop22% (1/4.5)
Pet FoodPet FoodRare · ConsumableRare1× a drop7.4% (1/14)
Pet FoodEpic1× a drop · No details yet2.5% (1/40)
Pet FoodPet FoodCommon · ConsumableLegendary1× a drop0.83% (1/121)
Mythic Pet Food Cosmetic1× a drop · From the community compendium0.0008% (1/121,001)
Guild Planter GlovesGuild Planter GlovesEpic · Gloves1× a drop0.0095% (1/10,501)

The rare ones: Pet Food (Legendary) 0.83% (1/121), Mythic Pet Food Cosmetic 0.0008% (1/121,001), Guild Planter Gloves 0.0095% (1/10,501).

Modifiers

It can spawn better or worse
BetterWorseThe node…
RichPoordrops more or fewer main resources
DenseScarcespawns with more or fewer resources
WeakStrongtakes less or more time to gather
LuckyPlainspawns more or fewer QTEs (quick-time events)

How gathering works: efficiency, luck and chance

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