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Build planner

Melee with an axe at Combat Level 30

The strongest gear you can wear at your level, from everything on the wiki: judged by damage per attack (the weapon, its damage bonuses and crits), how often energy lets you attack, and survivability. Rolls count at the middle of their range unless you set your own. Put your own piece in any slot and the planner builds the rest around it; save it to keep it and share it.

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Build for
Class
Weapon
Combat levelMarks: a new melee set unlocks
Focus
Damage per attack41.7–52.9Default Attack 75%, crits averaged in · the weapon's damage times its Default Attack, its damage bonuses and crits
Attack speed kept up133%6 energy an attack, 10.5 regained a second
Survivability1,703–2,730Health × defence

Armour

Leviahide ×2 · Alpha Boar Mask · Hardened Clay Chestplate
HelmetAlpha Boar MaskEpic · Lv 10 · Drop · ✦0
HelmetAlpha Boar MaskEpic · Lv 10 · Drop
Slash +8–11.2%Aura +8–11.2%Base Def 72–96Max Health +15–20%Slash Defense 72–96
UpgradesLv 10✦0
Augments
Slot 1
Slot 2
Needs an Armor Transmogger V2 to open.

Other pick: Deeproot Helmet (Lv 13: −6% damage, +5% survivability)

ChestplateHardened Clay ChestplateRare · Lv 8 · Drop · ✦0
ChestplateHardened Clay ChestplateRare · Lv 8 · Drop
Base Def 109.2–163.8Health 10–15Max Energy 5–8Blunt Defense 54.6–72.8
UpgradesLv 8✦0
Augments
Slot 1
Slot 2
Needs an Armor Transmogger V2 to open.

Other pick: Leviahide Chestplate (Lv 25: +5% damage, −5% survivability)

LeggingsLeviahide LeggingsRare · Lv 25 · Drop · ✦0
LeggingsLeviahide LeggingsRare · Lv 25 · Drop
Slash +7–9.8%Blunt +7–9.8%Crit Dmg +8–12%Base Def 84–126Health 12.5–15
UpgradesLv 25✦0
Augments
Slot 1
Slot 2
Needs an Armor Transmogger V2 to open.

Other pick: Mercenary Leggings (Lv 18: −3% damage, −10% survivability)

BootsLeviahide BootsRare · Lv 25 · Drop · ✦0
BootsLeviahide BootsRare · Lv 25 · Drop
Slash +7–9.8%Blunt +7–9.8%Crit Dmg +8–12%Base Def 84–126Health 12.5–15
UpgradesLv 25✦0
Augments
Slot 1
Slot 2
Needs an Armor Transmogger V2 to open.

Other pick: Mercenary Boots (Lv 18: −3% damage, −10% survivability)

Weapons, core and accessories

One of each; rings twice, and a second weapon to swap to
Weapon 1CyclaxeSlash Damage 32.4–38.9 · Base Defense +15–20% · ability Fleshy MessIts augments · ✦0
Weapon 1CyclaxeRare · Lv 24 · Smithing 27 · 6 energy an attack · ability 8Slash Damage 32.4–38.9 · Base Defense +15–20% · ability Fleshy MessOther pick: Fungocap Axe (Lv 16: −14% damage, −9% survivability)
Its augments
Slot 1
Slot 2
Needs a Weapon Transmogger V2 to open.
UpgradesLv 24✦0
Weapon 2Optional: a weapon you swap to, of any class. The scores and totals then switch between the two.
Class coreSwordsman Class CoreSlash +20% · ability Turmoil Slash
Class coreSwordsman Class CoreArtisan 0Slash +20% · ability Turmoil SlashOther pick: Assassin Class Core (Lv 0: −12% damage)
RingRotten RingBase Defense +20–25%
RingRotten RingRare · Lv 25 · DropBase Defense +20–25%Other pick: Stone Ring (Lv 0: −3% survivability)
RingRotten RingBase Defense +20–25%
RingRotten RingRare · Lv 25 · Drop · the same ring twiceBase Defense +20–25%
AmuletDungeoneer's Amulet IVHealth Regen +25% · Speed 17
AmuletDungeoneer's Amulet IVRare · Artisan 15Health Regen +25% · Speed 17Other pick: Dungeoneer's Amulet III (Lv 0: much the same)
GlovesThe 8 gloves on the wiki are for gathering, not combat.
GreavesWindstorm GreavesEnergy Regen 0.4–0.6 · Speed 15–20 · ability Whirlwind
GreavesWindstorm GreavesLv 25 · Artisan 30Energy Regen 0.4–0.6 · Speed 15–20 · ability WhirlwindOther pick: Windstorm Greaves (Lv 25: much the same)

Weapons are compared by damage per attack and how often energy lets them attack; how fast each kind swings is not known yet. A second weapon is yours to pick: the planner chooses the rest for the first.

Elixirs

Suggested: every one that helps, at its top level

Skill trees

Suggested with the gear · 30 of 30 points
Your Combat level. With bought points, type your total from the game.
Aim

Melee armour by level

Base Defense per piece · swipe for more
  1. Lv 0Bronze10–15Common
  2. Lv 3Iron16–24Common
  3. Lv 6Stonescale26.4–39.6Uncommon
  4. Lv 10Infused Bronze63–84Rare
  5. Lv 12Aetherbloom24.5–36.7Legendary · set bonus
  6. Lv 15Silver40–60Common
  7. Lv 18Mercenary55.2–82.8Uncommon
  8. Lv 25Leviahide84–126Rare · this build