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Build planner

Every skill

The best setup the wiki knows for each skill at your level, and the numbers we still need. Open a skill to plan it, or add a missing number from the game.

Your levels in this browserNo levels set yet · change a level in the planner and it stays in this browser; skills without one show level 20KnownA number missingLittle data

Combat

3 skills
CombatKnownLv —

XP from killing enemies: more for a higher level and more health.

Most XP a kill: Queen Bee, 3,003 (a boss). Fungoroth, 492, among mobs.

XP gear: Bestial Amulet +10–12.5%, Alpha Boar Mask +7.1–10%, Royal Tiara +7.1–10%.

Open the combat planner →
SlayerLittle dataLv —

XP from world bosses. A bigger share of the damage should give more XP.

Setup: your boss build from the combat planner, and Experienced Slayer: +4% Slayer XP a level.

Damage: the v0.1.6 patch notes (Feb 2026) say a larger share of the kill will give more Slayer XP when a world boss dies.

We don't have data on Slayer XP for any world bosses yet. Add it

Plan Slayer →
MercenaryLittle dataLv —

XP from killing other players in PvP zones (the official wiki).

Setup: it has no tree, and nothing on the wiki helps it yet.

We don't have data yet on mercenary XP a kill.

Plan Mercenary →
Numbers we still need

Each one makes a skill's plan complete. One try in the game is often enough to add it.

  • XP a gather · 30 nodes in 4 skills: the XP popup after a gather shows it
  • Slayer XP a kill · 4 world bosses
  • Mercenary XP a kill · Mercenary
  • XP a collect, and where the outcrops are · Gathering
  • XP a combine · Augmenting
  • Course XP by grade · Agility
  • Story dungeon XP · Dungeoneering
  • XP a hatch and a pet level · Beastmaster

To add one: open the node or boss, press Add it by the number, type what the XP popup showed and send it. It's reviewed before it goes live.

Gathering

5 skills
MiningA number missingLv —

XP from mining ore with a pickaxe.

Resources: the Tin Ore Deposit, 17 coins a minute with a Lucky Crusher.

XP boosts: up to +33%: Rookie Miner, Moleberry smoothie, tree.

XP a gather: we don't have data yet. Add it

Plan Mining →
FarmingA number missingLv —

XP from harvesting crops with a hoe.

Resources: the Carrot Field, 14 coins a minute with a Rootpicker.

XP boosts: up to +38%: Rookie Farmer, Ponkberry smoothie, Cow, tree.

XP a gather: we don't have data yet. Add it

Plan Farming →
FishingA number missingLv —

XP from fishing spots with a rod.

Resources: the Basic Fishing Spot, 16 coins a minute with a Tidecatcher.

XP boosts: up to +38%: Rookie Fisher, Codberry smoothie, Tabby Cat, tree.

XP a catch: we don't have data yet. Add it

Plan Fishing →
WoodcuttingA number missingLv —

XP from chopping trees with a hatchet.

Resources: the Oak Tree, 17 coins a minute with a Timberblade.

XP boosts: up to +33%: Rookie Lumberer, Timberry smoothie, tree.

XP a gather: we don't have data yet. Add it

Plan Woodcutting →
GatheringLittle dataLv —

XP from collecting resources by hand, like apples and fiber.

Setup: it has no tree, and no gear on the wiki helps it.

We don't have data yet on xP a collect, and where the outcrops are.

Plan Gathering →

Production

7 skills
SmithingKnownLv —

XP from the Smithing Station: melee gear and ingots.

Most XP a craft: Aetheris, 1,750 XP for 1,116 coins.

Most XP a coin: Refining Stone, 60 XP for 6 coins.

Plan Smithing →
FletchingKnownLv —

XP from the Fletching Station: ranged gear and wood.

Most XP a craft: Homing Turtle Shell, 1,800 XP for 350 coins.

Most XP a coin: Spun Spider Silk, 50 XP for 3 coins.

Plan Fletching →
RunecraftingKnownLv —

XP from the Runecrafting Station: magic gear and cloth.

Most XP a craft: Glowbug Staff, 2,250 XP for 1,478 coins.

Most XP a coin: Plain Cloth, 75 XP for 4 coins.

Plan Runecrafting →
CookingKnownLv —

XP from the Cooking Station.

Most XP a craft: Codberry Smoothie, 1,200 XP.

Most XP a coin: Grilled Clownfish, 150 XP for 5 coins.

Boosts: nothing on the wiki raises Cooking XP.

Dish quality: each star adds 10% to a dish's stats, up to +50% at 5; the average quality rises a star for every 10 Cooking levels over the recipe's (the official wiki).

Plan Cooking →
BrewingKnownLv —

XP from the Alchemy Station, and from brewing elixirs in the cauldron.

Most XP a craft: Gelatin Distillate, 100 XP for 33 coins.

Most XP a coin: Bottled Glowdust, 70 XP for 12 coins.

Elixirs: a mix scoring over 80% brews; closer to 100% gives up to double Brewing XP (the dev log of 17 Oct 2025).

Plan Brewing →
ArtisanKnownLv —

XP from the Artisan Station: accessories and tools.

Most XP a craft: Subnautic Amulet, 3,000 XP for 460 coins.

Most XP a coin: Greaves of Dashes, 750 XP for 87 coins.

Plan Artisan →
AugmentingA number missingLv —

XP from combining augments and levelling items at the Augmenting Station.

Item levels: 50 XP a rarity step (50 common, 100 uncommon…), +50% an upgrade already on it, +10% a base level (the patch notes of 5 Apr 2026).

We don't have data yet on xP a combine.

Plan Augmenting →

Exploration

5 skills
AgilityA number missingLv —

XP from parkour courses (faster is more), warp mana and plushies.

Coins: a mana coin gives 50 Agility XP, a coin 5 (the official wiki).

Tree: speed, dash and ultimate perks; none raises Agility XP.

We don't have data yet on course XP by grade.

Plan Agility →
CharismaKnownLv —

XP from Adventurer's Guild tasks in every region.

XP: 200 a daily task and 500 a monthly task (the dev log of 29 Aug 2025).

Setup: it has no tree and no gear.

Plan Charisma →
DungeoneeringA number missingLv —

XP from combat rifts (by score), story dungeons and void rifts.

We don't have data yet on story dungeon XP.

Plan Dungeoneering →
BeastmasterA number missingLv —

XP from hatching eggs, levelling pets and adventure minions.

We don't have data yet on xP a hatch and a pet level.

Plan Beastmaster →
ConstructionLittle dataLv —

Furnishing your private island. The official wiki lists no way to earn its XP yet.

Setup: no tree, no gear.

Plan Construction →

Coins a minute use the value the game shows in recipes, with each skill's best setup at your level. XP boosts add up each skill's amulet, food, pet and tree; guild upgrades and collections add more once you count them in the planner.