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Build planner

Ranged with a crossbow at Combat Level 16

The strongest gear you can wear at your level, from everything on the wiki: judged by damage per attack (the weapon, its damage bonuses and crits), how often energy lets you attack, and survivability. Rolls count at the middle of their range unless you set your own. Put your own piece in any slot and the planner builds the rest around it; save it to keep it and share it.

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Build for
Class
Weapon
Combat levelMarks: a new ranged set unlocks
Focus

Armour

Animal Hunter · Uncommon · crafted with Fletching 3
HelmetAnimal Hunter HelmetUncommon · Lv 6 · Fletching 3
Pierce +6–8.4%Crit Dmg +8–12%Base Def 26.4–39.6Health 5–10Blunt Defense 26.4–39.6
Augments
Slot 1

Other pick: Rough Leather Helmet (Lv 15: −1% damage, +2% survivability)

ChestplateAnimal Hunter ChestplateUncommon · Lv 6 · Fletching 3
Pierce +6–8.4%Crit Dmg +8–12%Base Def 26.4–39.6Health 5–10Blunt Defense 26.4–39.6
Augments
Slot 1

Other pick: Rough Leather Chestplate (Lv 15: −1% damage, +2% survivability)

LeggingsAnimal Hunter LeggingsUncommon · Lv 6 · Fletching 3
Pierce +6–8.4%Crit Dmg +8–12%Base Def 26.4–39.6Health 5–10Blunt Defense 26.4–39.6
Augments
Slot 1

Other pick: Rough Leather Leggings (Lv 15: −1% damage, +2% survivability)

BootsAnimal Hunter BootsUncommon · Lv 6 · Fletching 3
Pierce +6–8.4%Crit Dmg +8–12%Base Def 26.4–39.6Health 5–10Blunt Defense 26.4–39.6
Augments
Slot 1

Other pick: Rough Leather Boots (Lv 15: −1% damage, +2% survivability)

Weapon, core and accessories

One of each; rings twice
WeaponWindripper CrossbowUncommon · Lv 16 · Fletching 18 · 16 energy an attack · ability 12Heavy Damage 48.9–58.7 · Crit Dmg +12–15% · ability PiercingOther pick: Silver Crossbow (Lv 15: −12% damage)
Its augments
Slot 1
Class coreArcher Class CoreArtisan 0Pierce +20% · ability Barrage
RingBronze RingUncommon · Artisan 0Crit Chance +2–3%Other pick: Stone Ring (Lv 0: −3% damage, +11% survivability)
RingWilder RingRare · Artisan 15Crit Dmg +25–30%Other pick: Bronze Ring (Lv 0: much the same)
AmuletDungeoneer's Amulet IVRare · Artisan 15Health Regen +25% · Speed 17Other pick: Dungeoneer's Amulet III (Lv 0: much the same)
GlovesThe 8 gloves on the wiki are for gathering, not combat.
GreavesGreaves of DashesUncommon · Lv 3 · Artisan 1Speed 10–15 · ability DashOther pick: Greaves of Evasion (Lv 3: much the same)

Weapons are compared by damage per attack and how often energy lets them attack; how fast each kind swings is not known yet.

Elixirs

Suggested: every one that helps, at its top level

Skill trees

Suggested with the gear · 16 of 16 points
Your Combat level. With bought points, type your total from the game.
Aim

Ranged armour by level

Base Defense per piece
  1. Lv 0Leather10–15Common
  2. Lv 6Animal Hunter26.4–39.6Uncommon · this build
  3. Lv 15Rough Leather40–60Common
  4. Lv 18Rogue55.2–82.8Uncommon
  5. Lv 22Blackrib75.6–113.4Rare
  6. Lv 28Abyssal Blight105.6–158.4Epic