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Build planner

Ranged with a kunai at Combat Level 18

The strongest gear you can wear at your level, from everything on the wiki: judged by damage per attack (the weapon, its damage bonuses and crits), how often energy lets you attack, and survivability. Rolls count at the middle of their range unless you set your own. Put your own piece in any slot and the planner builds the rest around it; save it to keep it and share it.

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Build for
Class
Weapon
Combat levelMarks: a new ranged set unlocks
Focus

Armour

Rogue · Uncommon · crafted with Fletching 13
HelmetRogue HelmetUncommon · Lv 18 · Fletching 13
Throwables +6–8.4%Crit Dmg +8–12%Base Def 55.2–82.8Blunt Defense 55.2–82.8
Augments
Slot 1

Other pick: Animal Hunter Helmet (Lv 6: −5% damage, −4% survivability)

ChestplateRogue ChestplateUncommon · Lv 18 · Fletching 13
Throwables +6–8.4%Crit Dmg +8–12%Base Def 55.2–82.8Blunt Defense 55.2–82.8
Augments
Slot 1

Other pick: Animal Hunter Chestplate (Lv 6: −5% damage, −4% survivability)

LeggingsRogue LeggingsUncommon · Lv 18 · Fletching 13
Throwables +6–8.4%Crit Dmg +8–12%Base Def 55.2–82.8Blunt Defense 55.2–82.8
Augments
Slot 1

Other pick: Animal Hunter Leggings (Lv 6: −5% damage, −4% survivability)

BootsRogue BootsUncommon · Lv 18 · Fletching 13
Throwables +6–8.4%Crit Dmg +8–12%Base Def 55.2–82.8Blunt Defense 55.2–82.8
Augments
Slot 1

Other pick: Animal Hunter Boots (Lv 6: −5% damage, −4% survivability)

Weapon, core and accessories

One of each; rings twice
WeaponHoming Turtle ShellRare · Lv 18 · Fletching 18 · 6 energy an attack · ability 6Throwables Damage 28.8–34.5 · Crit Chance +6–8% · ability Homing ShellOther pick: Studded Turtle Shell (Lv 18: −35% damage)
Its augments
Slot 1
Slot 2
Needs a Weapon Transmogger V2 to open.
Class coreArcher Class CoreArtisan 0Pierce +20% · ability Barrage
RingRing of FungorothRare · Lv 15 · DropThrowables +3–6% · Crit Dmg +8–12% · Aura +3–6%Other pick: Wilder Ring (Lv 0: −1% damage)
RingRing of FungorothRare · Lv 15 · Drop · the same ring twiceThrowables +3–6% · Crit Dmg +8–12% · Aura +3–6%
AmuletDungeoneer's Amulet IVRare · Artisan 15Health Regen +25% · Speed 17Other pick: Dungeoneer's Amulet III (Lv 0: much the same)
GlovesThe 8 gloves on the wiki are for gathering, not combat.
GreavesGreaves of DashesUncommon · Lv 3 · Artisan 1Speed 10–15 · ability DashOther pick: Greaves of Evasion (Lv 3: much the same)

Weapons are compared by damage per attack and how often energy lets them attack; how fast each kind swings is not known yet.

Elixirs

Suggested: every one that helps, at its top level

Skill trees

Suggested with the gear · 17 of 18 points
Your Combat level. With bought points, type your total from the game.
Aim

Ranged armour by level

Base Defense per piece
  1. Lv 0Leather10–15Common
  2. Lv 6Animal Hunter26.4–39.6Uncommon
  3. Lv 15Rough Leather40–60Common
  4. Lv 18Rogue55.2–82.8Uncommon · this build
  5. Lv 22Blackrib75.6–113.4Rare
  6. Lv 28Abyssal Blight105.6–158.4Epic