Straw Hat
Help finish this page
- Upgrade costs · we don't have data yet+ Add
- What drops it · we don't have data yet+ Add
- Merchant price · we don't have data yet+ Add
Changes are reviewed before they go live. Accepted changes count on your profile.
Stat ranges
Lv 8EditEach copy rolls every stat evenly between its ends.
Upgrades
Lv 8 to 30EditEach upgrade at the Item Upgrade Station, the Augmenting Station's second page, adds a level; the ✦ number on a tooltip counts them. Items go up to level 30 for now, so how many upgrades one takes depends on its level: a level-10 piece takes up to 20. A weapon's damage rises 3.33% a level and armour's defence 20% a level; crit chance, crit damage, Energy Regen, Max Health and armour's damage bonuses rise 10% of their base for each upgrade. We don't have data yet on how its other stats grow. Tier I upgrade stones work on items from level 0 to 19 and tier II from 20 to 39, and the kind goes by the item's theme: Hunter for items without one, Ravager for monsters, Verdant for nature, Azure for water, Celestial for aether and Corrupt for the void (the official wiki). We don't have data yet on how many stones, coins and materials each step costs.
Recipe
Fletching station · level 4EditBreak down to raw resources
Raw resources for one
8×Packed Wheat
Packed WheatCommon · MaterialFletching 0
64×Wheat
WheatCommon · Raw Material
1×Rough Diamond
Rough DiamondRare · Raw Material
Other ranged helmets
Highest Base Defense firstDrops · we don't have data yet on what drops it
+ Add what drops itUsed in · we don't have data yet on anything that uses it. That comes from other items' recipes, so it fills in as those are added.
Notes from players
No notes yet.