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Tropical Heartwood

RareRaw Material

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Used in

3 recipes
  • Glowbug StaffGlowbug StaffRare · Stafftakes 1×Runecrafting 20
  • TempestTempestLegendary · Wandtakes 3×Runecrafting 30
  • The DrizzlerThe DrizzlerUnknowntakes 1×Runecrafting 30

Sources

2 dropsEdit

Not all data may be accurate. Recipes, stats, drops and prices can change at any time.

How loot bias works

Your loot bias is the “+X% Rare Loot Chance” on the game's Stats screen. Each drop is picked from a weighted table, and your bias changes every weight in it by the game's own formula:

newWeight = weight + ((bias / 100) - 1) * minWeight * (1 - weight / maxWeight)

Here bias is 100 + X, minWeight is the table's rarest drop and maxWeight its most common. The rarest drop gains X% of itself, so 100 doubles it. The most common gains nothing, and the ones in between gain a little. At 100 on the Alpha Boar, Dice of Karma I goes from 1/861 to 1/434 and the Alpha Tusk Greatbow from 1/172 to 1/144.

A list that holds more than one table, like a crop field's crop and pet food, shows no chance of yours: we don't have data yet on where one table ends. Rifts show none either: we don't have data yet on how loot bias works there.

SourceKindQtyChance
Ash Treenode1×0.99% (1/101)
Palm Treenode1×0.99% (1/101)

CompendiumWoodcutting: Ash Tree (req. level 6) & Palm Tree (req. level 8), 1/101 drop chance

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