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Royal's Bane

SwordCombat Lv 12Melee1 augment slotSmithing 7

Stat ranges

Lv 12Edit
Slash Damage21.6 – 25.9
Crit Damage+15 – 20%
Default Attacka normal attack deals the damage times thiswe don't have data yet

Each copy rolls every stat evenly between its ends. Weapons now show a Default Attack under their damage; this one's tooltip on the wiki is from before that, so we don't have data yet on it or on its damage per attack, and the build planner doesn't rank it on damage.

1 augment slot: augments go in at the Augmenting Station.

Ability

Edit
AbilityPower Slash8 energy

Slash a single target, dealing double damage. Consumes 1 Honing Stone.

Upgrades

Lv 12 to 35Edit
Lv 35✦23
23 upgrades: the first 8 take tier I stones, the other 15 tier II
Slash Damage21.6 – 25.9≈ 33.4 – 40.1
Crit Damage+15 – 20%+49.5 – 66%
Upgrade costs
  • Lv 12 → 13 up to Lv 34 → 35: we don't have data yet

+ Add upgrade costs

How upgrades workstones, tiers and how each stat grows

Each upgrade at the Item Upgrade Station, the Augmenting Station's second page, adds a level; the ✦ number on a tooltip counts them. Items go up to level 35, so how many upgrades one takes depends on its level: a level-10 piece takes up to 25. A weapon's damage rises 3.33% a level and armour's defence 20% a level; crit chance, crit damage, Energy Regen, Max Health and armour's damage bonuses rise 10% of their base for each upgrade. A number marked ≈ can be one off in its last decimal. Tier I upgrade stones work on items from level 0 to 19 and tier II from 20 to 39, and the kind goes by the item's theme: Hunter for items without one, Ravager for monsters, Verdant for nature, Azure for water, Celestial for aether and Corrupt for the void (the official wiki). We don't have data yet on how many stones, coins and materials each step costs.

Recipe

Smithing station · level 7Edit
Iron IngotIron IngotCommon · MaterialFrom Rooted Cave32×
Tin IngotTin IngotCommon · MaterialFrom Copper Cave24×
ClayClayCommon · Raw MaterialFrom Dripstone Cave, Lush Cave and 4 more8×
Break down to raw resources4 raw resources, 3 crafted along the way
in whole crafts: one craft of Iron Ingot makes 2Open in the calculator →
Raw resources for one
32×Raw IronRaw IronCommon · Raw Material16×Raw CoalRaw CoalCommon · Raw Material24×Raw TinRaw TinCommon · Raw Material8×ClayClayCommon · Raw Material
Crafted along the way
32×Iron IngotIron IngotCommon · Material16×CoalCoalCommon · Material24×Tin IngotTin IngotCommon · Material
Full breakdown
  • 32×Iron IngotIron IngotCommon · MaterialSmithing 22 a craft
    • 32×Raw IronRaw IronCommon · Raw Material≈ 4 each
    • 16×CoalCoalCommon · MaterialSmithing 1≈ 4 each
      • 16×Raw CoalRaw CoalCommon · Raw Material≈ 3 each
  • 24×Tin IngotTin IngotCommon · MaterialSmithing 0
    • 24×Raw TinRaw TinCommon · Raw Material≈ 2 each
  • 8×ClayClayCommon · Raw Material

Help finish this page

  • Upgrade costs · we don't have data yet+ Add
  • Merchant price · we don't have data yet+ Add

Changes are reviewed before they go live. Accepted changes count on your profile.

Other melee swords

Highest damage first
AbysssplitterLv 26Slash 36.4 – 43.7
Carrionblade SwordLv 24Slash 32.4 – 38.9
Royal’s BaneLv 12Slash 23.1 – 27.7
Silver SwordLv 15Slash 22.5 – 27
Iron SwordLv 6Slash 18 – 21.6
Bronze SwordSlash 15 – 18
Invar SwordLv 20we don't have data yet
Royal's BaneLv 12we don't have data yet

All 12 in the item list →

Used in

We don't have data yet on anything that uses it. That comes from other items' recipes, so it fills in as those are added.

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