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Beezooka

RareHandcannonCombat Lv 18Ranged2 augment slots

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  • Upgrade costs · we don't have data yet+ Add
  • Merchant price · we don't have data yet+ Add

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Stat ranges

Exact, from 10 copiesEdit
Heavy Damage33.6 – 40.3
Crit Chance+8 – 10%

Exact: worked out from the rolls 10 copies carry, so these are the game's own ends. Each copy rolls every stat evenly between them.

Upgrades

Lv 18 to 30Edit
Heavy Damage33.6 – 40.342 – 50.4
Crit Chance+8 – 10%+17.6 – 22%
Upgrade costs
  • Lv 18 → 19 up to Lv 29 → 30: we don't have data yet

+ Add upgrade costs

Each upgrade at the Item Upgrade Station, the Augmenting Station's second page, adds a level; the ✦ number on a tooltip counts them. Items go up to level 30 for now, so how many upgrades one takes depends on its level: a level-10 piece takes up to 20. A weapon's damage rises 3.33% a level and armour's defence 20% a level; crit chance, crit damage, Energy Regen, Max Health and armour's damage bonuses rise 10% of their base for each upgrade. Tier I upgrade stones work on items from level 0 to 19 and tier II from 20 to 39, and the kind goes by the item's theme: Hunter for items without one, Ravager for monsters, Verdant for nature, Azure for water, Celestial for aether and Corrupt for the void (the official wiki). We don't have data yet on how many stones, coins and materials each step costs.

Ability

Edit
Ability · right clickBeehold!15 energy

Fire a big fat homing bee towards the target. Consumes 1 Silver Arrow!

Other ranged handcannons

Highest damage first
BlobblasterLv 22Heavy 36.4 – 43.7
BeezookaLv 18Heavy 33.6 – 40.3
Silver HandcannonLv 15Heavy 26.2 – 31.5

Open in the item list →

Sources

1 dropEdit

Not all data may be accurate. Recipes, stats, drops and prices can change at any time.

SourceKindQtyChance
Worker Bee (Lv 25)mob1×0.05% (1/2,000)

Used in · we don't have data yet on anything that uses it. That comes from other items' recipes, so it fills in as those are added.

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