Search everything: items, elixirs, pets, the bestiary, bosses, gathering nodes and rifts.
loot bias — the name, a stat or the tooltip has it#alliance — only the tooltip, lore or ids@weapons/magic — item category contains itaether, #alliance — comma means andPress / to jump here. Each page also has its own filter for the list in front of you.
Respawn times and drop chances may not be exact. How gathering works (modifiers, efficiency, luck) is below the list.
A node can spawn with modifiers that make it better or worse to gather:
| Better | Worse | The node… |
|---|---|---|
| Rich | Poor | drops more or fewer main resources |
| Dense | Scarce | spawns with more or fewer resources |
| Weak | Strong | takes less or more time to gather |
| Lucky | Plain | spawns more or fewer QTEs (quick-time events) |
The time between gathers is base ÷ log₁₀(10 × efficiency ÷ power + 10), never below the limit.