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Build planner

Melee with an axe at Combat Level 3

The strongest gear you can wear at your level, from everything on the wiki: judged by damage per attack (the weapon, its damage bonuses and crits), how often energy lets you attack, and survivability. Rolls count at the middle of their range unless you set your own. Put your own piece in any slot and the planner builds the rest around it; save it to keep it and share it.

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Build for
Class
Weapon
Combat levelMarks: a new melee set unlocks
Focus

Armour

Iron · Common · crafted with Smithing 2
HelmetIron HelmetCommon · Lv 3 · Smithing 2
Slash +5–7%Base Def 16–24Slash Defense 16–24
Augments
Slot 1

Other pick: Bronze Helmet (Lv 0: −3% survivability)

ChestplateIron ChestplateCommon · Lv 3 · Smithing 2
Slash +5–7%Base Def 16–24Slash Defense 16–24
Augments
Slot 1

Other pick: Bronze Chestplate (Lv 0: −3% survivability)

LeggingsIron LeggingsCommon · Lv 3 · Smithing 2
Slash +5–7%Base Def 16–24Slash Defense 16–24
Augments
Slot 1

Other pick: Bronze Leggings (Lv 0: −3% survivability)

BootsIron BootsCommon · Lv 3 · Smithing 2
Slash +5–7%Base Def 16–24Slash Defense 16–24
Augments
Slot 1

Other pick: Bronze Boots (Lv 0: −3% survivability)

Weapon, core and accessories

One of each; rings twice
WeaponBronze AxeCommon · Smithing 0 · 6 energy an attack · ability 6Slash Damage 10–12 · ability Great Slice
Its augments
Slot 1
Class coreSwordsman Class CoreArtisan 0Slash +20% · ability Turmoil Slash
RingStone RingUncommon · Artisan 2Health 15–25Other pick: Carcass Ring (Lv 0: −1% survivability)
RingStone RingUncommon · Artisan 2 · the same ring twiceHealth 15–25
AmuletEye PatchRare · DropCrit Dmg +29.2–48.4%Other pick: Dungeoneer's Amulet IV (Lv 0: −2% damage)
GlovesThe 4 gloves on the wiki are for gathering, not combat.
GreavesGreaves of DashesUncommon · Lv 3 · Artisan 1Speed 10–15 · ability DashOther pick: Greaves of Evasion (Lv 3: much the same)

Weapons are compared by damage per attack and how often energy lets them attack; how fast each kind swings is not known yet.

Elixirs

Suggested: every one that helps, at its top level

Skill trees

Suggested with the gear · 3 of 3 points
Your Combat level. With bought points, type your total from the game.
Aim

Energy: nothing in the combat trees raises it for this build.

Melee armour by level

Base Defense per piece
  1. Lv 0Bronze10–15Common
  2. Lv 3Iron16–24Common · this build
  3. Lv 6Stonescale26.4–39.6Uncommon
  4. Lv 10Infused Bronze63–84Rare
  5. Lv 12Aetherbloom24.5–36.7Legendary · set bonus
  6. Lv 15Silver40–60Common
  7. Lv 18Mercenary55.2–82.8Uncommon
  8. Lv 25Leviahide84–126Rare