Fisher's Vest
Stat ranges
Exact, from 67 copiesEditExact: worked out from the rolls 67 copies carry, so these are the game's own ends. Each copy rolls every stat evenly between them.
Upgrades
Lv 20 to 35EditHow upgrades workstones, tiers and how each stat grows
Each upgrade at the Item Upgrade Station, the Augmenting Station's second page, adds a level; the ✦ number on a tooltip counts them. Items go up to level 35, so how many upgrades one takes depends on its level: a level-10 piece takes up to 25. A weapon's damage rises 3.33% a level and armour's defence 20% a level; crit chance, crit damage, Energy Regen, Max Health and armour's damage bonuses rise 10% of their base for each upgrade. We don't have data yet on how its other stats grow. Tier I upgrade stones work on items from level 0 to 19 and tier II from 20 to 39, and the kind goes by the item's theme: Hunter for items without one, Ravager for monsters, Verdant for nature, Azure for water, Celestial for aether and Corrupt for the void (the official wiki). We don't have data yet on how many stones, coins and materials each step costs.
Help finish this page
- Upgrade costs · we don't have data yet+ Add
- Recipe · we don't have data yet+ Add
- What drops it · we don't have data yet+ Add
- Merchant price · we don't have data yet+ Add
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Other melee chestplates
Highest Base Defense firstUsed in
1 recipe
Waxed Fisher's Vest
Waxed Fisher's VestEpic · Chestplatetakes 1×
Notes from players
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