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Vicious Dirk

UncommonDaggerCombat Lv 9Melee2 augment slots

Stat ranges

From a crafting station · Lv 9Edit
Stab Damage21.4 – 25.7
Crit Chance+7 – 10%
Default Attacka normal attack deals the damage times this65%
Normal attackbefore bonuses and crits; an ability deals its own share13.91 – 16.71

Each copy rolls every stat evenly between its ends.

Ability

Edit
Ability · right clickRapid Strikes8 energy

Rapidly hit the target five times for 33% damage. Consumes 1 Honing Stone!

Upgrades

Lv 9 to 35Edit
Lv 35✦26
26 upgrades: the first 11 take tier I stones, the other 15 tier II
Stab Damage21.4 – 25.735.7 – 42.9
Crit Chance+7 – 10%+25.2 – 36%
Upgrade costs
  • Lv 9 → 10 up to Lv 34 → 35: we don't have data yet

+ Add upgrade costs

How upgrades workstones, tiers and how each stat grows

Each upgrade at the Item Upgrade Station, the Augmenting Station's second page, adds a level; the ✦ number on a tooltip counts them. Items go up to level 35, so how many upgrades one takes depends on its level: a level-10 piece takes up to 25. A weapon's damage rises 3.33% a level and armour's defence 20% a level; crit chance, crit damage, Energy Regen, Max Health and armour's damage bonuses rise 10% of their base for each upgrade. Tier I upgrade stones work on items from level 0 to 19 and tier II from 20 to 39, and the kind goes by the item's theme: Hunter for items without one, Ravager for monsters, Verdant for nature, Azure for water, Celestial for aether and Corrupt for the void (the official wiki). We don't have data yet on how many stones, coins and materials each step costs.

Recipe

Smithing station · level 6Edit
Cordical HandleCordical HandleUncommon · MaterialFrom Boar Forest3×
Toxic AmalgamationToxic AmalgamationUncommon · Material1×
Stinger ShardStinger ShardUncommon · Raw MaterialDrops from Little Bee and Worker Bee6×
Iron IngotIron IngotCommon · MaterialFrom Rooted Cave32×
Also requires
  • Smithing Level 6 (30)
Break down to raw resources8 raw resources, 5 crafted along the way
in whole crafts: one craft of Cordical Handle makes 3Open in the calculator →
Raw resources for one
1×Harpy TalonHarpy TalonUncommon · Raw Material2×DuskrootDuskrootUncommon · Raw Material2×MushroomMushroomCommon · Raw Material1×Toxic BeetlejuiceToxic BeetlejuiceUncommon · Raw Material3×Decayed FleshDecayed FleshCommon · Raw Material6×Stinger ShardStinger ShardUncommon · Raw Material32×Raw IronRaw IronCommon · Raw Material16×Raw CoalRaw CoalCommon · Raw Material
Crafted along the way
3×Cordical HandleCordical HandleUncommon · Material1×Toxic AmalgamationToxic AmalgamationUncommon · Material1×Mushroom DistillateMushroom DistillateUncommon · Material32×Iron IngotIron IngotCommon · Material16×CoalCoalCommon · Material
Full breakdown
  • 3×Cordical HandleCordical HandleUncommon · MaterialFletching 103 a craft≈ 20 each
    • 1×Harpy TalonHarpy TalonUncommon · Raw Material≈ 35 each
  • 1×Toxic AmalgamationToxic AmalgamationUncommon · MaterialRunecrafting 3≈ 65 each
  • 6×Stinger ShardStinger ShardUncommon · Raw Material≈ 12 each
  • 32×Iron IngotIron IngotCommon · MaterialSmithing 22 a craft≈ 6 each
    • 32×Raw IronRaw IronCommon · Raw Material≈ 4 each
    • 16×CoalCoalCommon · MaterialSmithing 1≈ 4 each
      • 16×Raw CoalRaw CoalCommon · Raw Material≈ 3 each

Last seen at the station 29 Sept 2026, 19:41.

Help finish this page

  • Upgrade costs · we don't have data yet+ Add
  • Merchant price · we don't have data yet+ Add

Changes are reviewed before they go live. Accepted changes count on your profile.

Other melee daggers

Highest damage first
Storm's FuryLv 30Stab 42 – 50.4
Recluse StingerLv 21Stab 32.8 – 35.5
Silver DaggerLv 15Stab 22.5 – 27
Vicious DirkLv 9Stab 21.4 – 25.7
Iron DaggerLv 6Stab 18 – 21.6
Invar DaggerLv 20we don't have data yet
Bronze Daggerwe don't have data yet

Open in the item list →

Used in

We don't have data yet on anything that uses it. That comes from other items' recipes, so it fills in as those are added.

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