- Pick it up: 1 s.
- Wait while it comes back: 60 s.
- A round: 61 s for one pickup.
Whisperleaf
Gatherable · 4 spots on the map · 1 a pickup · back after 60 s · 1 s to pick one upStrategies
What you do when a spot is picked. Each way counts the best one you tick on the calculator.- Pick it up: 1 s, then swap: 15 s, the cooldown.
- Go round 4 servers of the 11. Back on the first, it ran out 63 s ago, past its 60 s respawn: no wait.
- A round: 64 s for 4 pickups.
- 2 spots, one pickup each: 1 s at each.
- Round the loop: 35 blocks in 6.3 s at speed 100, sprinting.
- Back at the first, it ran out 7.3 s ago, short of its 60 s respawn: wait 53 s.
- A round: 61 s for 2 pickups.
Each server has its own spots, as players entered it; we assume a server swap puts you back next to the spot. A swap takes 15 s, the game's cooldown. A spot's respawn counts from when it is picked, and other players aren't counted. Travel is 4.3 blocks a second walking and 5.6 sprinting at speed 100, a jump as sprinting; swimming counts at 2.2, Minecraft's usual: we don't have data yet on swimming speed on Isles.
The route: 2 Whisperleafs
The quickest loop of 2 we found on the map, found with the route finder (swimming and jumps on). We try loops of 2 to 6; this one picks up the most an hour.
- 1 → 218 blocks (18 on land)3.1 s
- 2 → 118 blocks (18 on land)3.1 s
| Drop | Chance | An hour | Price | Coins an hour |
|---|---|---|---|---|
| 100% | 225 | 10 | 2,250 | |
| Total, priced drops only | 2,250 | |||
Gatherables count the facts players entered: items a pickup, its respawn and the time a pickup takes. Your gathering stats aren't counted there: we don't have data yet on whether they change a pickup. Back to the calculator.