- Gather its 35 lives: 1,591 s.
- Wait while it comes back: 90 s.
- A round: 1,681 s for 35 lives.

Beach Fishing Spot
Fishing spot · power 4 · 20–50 lives · back after 60–120 s · every 15 s at baseStrategies
What you do when a spot runs out. Each way counts the best one you tick on the calculator.- Gather its 35 lives: 1,591 s, then swap: 15 s, the cooldown.
- Go round 2 servers of the 11. Back on the first, it ran out 1,621 s ago, past its 90 s respawn: no wait.
- A round: 3,212 s for 2 × 35 lives.
- 2 spots, 35 lives each: 1,591 s at each.
- Round the loop: 31 blocks in 5.5 s at speed 100, sprinting.
- Back at the first, it ran out 1,596 s ago, past its 90 s respawn: no wait.
- A round: 3,187 s for 2 × 35 lives.
We assume a server swap puts you back on the same spot next to the spot, and that each server's spot is its own, so it's full on the next server. A swap takes 15 s, the game's cooldown. A spot's respawn counts from when it runs out, and other players aren't counted. Travel is 4.3 blocks a second walking and 5.6 sprinting at speed 100, a jump as sprinting; swimming counts at 2.2, Minecraft's usual: we don't have data yet on swimming speed on Isles.
The route: 2 Beach Fishing Spots
The quickest loop of 2 we found on the map, found with the route finder (swimming and jumps on). We try loops of 2 to 6; this one gathers the most at your stats.
- 1 → 215 blocks (15 on land)2.7 s
- 2 → 115 blocks (15 on land)2.7 s
| Drop | Chance | An hour | Price | Coins an hour |
|---|---|---|---|---|
| 48% | 38 | 6 | 228 | |
| 48% | 38 | 6 | 228 | |
| 2.9% | 2.3 | 0 | 0 | |
| 1 in 172 | 0.5 | 0 | 0 | |
| 1 in 10,309 | under 0.1 | 0 | 0 | |
| Total, priced drops only | 455 | |||
Counted with your typed fishing stats: efficiency 0, luck +0%, chance 33%, Specialist 0. Change them on the calculator.