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Iron Ore Deposit

Mining node · power 4 · 25–50 lives · back after 60–120 s · every 15 s at base
Coins an hour407Priced100%

Strategies

What you do when a node runs out. Each way counts the best one you tick on the calculator.
Stay
387coins an hour · 75 gathers
  1. Gather its 37.5 lives: 1,705 s.
  2. Wait while it comes back: 90 s.
  3. A round: 1,795 s for 37.5 lives.
Server swap
404coins an hour · 79 gathers
  1. Gather its 37.5 lives: 1,705 s, then swap: 15 s, the cooldown.
  2. Go round 2 servers of the 11. Back on the first, it ran out 1,735 s ago, past its 90 s respawn: no wait.
  3. A round: 3,439 s for 2 × 37.5 lives.
RouteCounted
407coins an hour · 79 gathers
  1. 2 nodes, 37.5 lives each: 1,705 s at each.
  2. Round the loop: 33 blocks in 5.9 s at speed 100, sprinting.
  3. Back at the first, it ran out 1,710 s ago, past its 90 s respawn: no wait.
  4. A round: 3,415 s for 2 × 37.5 lives.

We assume a server swap puts you back on the same spot next to the node, and that each server's node is its own, so it's full on the next server. A swap takes 15 s, the game's cooldown. A node's respawn counts from when it runs out, and other players aren't counted. Travel is 4.3 blocks a second walking and 5.6 sprinting at speed 100, a jump as sprinting; swimming counts at 2.2, Minecraft's usual: we don't have data yet on swimming speed on Isles.

The route: 2 Iron Ore Deposits

The quickest loop of 2 we found on the map, found with the route finder (swimming and jumps on). We try loops of 2 to 6; this one gathers the most at your stats.

12
  1. 1 → 217 blocks (17 on land)3 s
  2. 2 → 117 blocks (17 on land)3 s
Open on the map ↗
DropChanceAn hourPriceCoins an hour
Raw Iron66%52.24209
Stone Pebble17%13.4340.3
Raw Coal17%13.4340.3
Rough Pearl1 in 1010.8150117
Guild Delver Gloves1 in 10,101under 0.100
Total, priced drops only407

Counted with your typed mining stats: efficiency 0, luck +0%, chance 33%, Specialist 0. Change them on the calculator.

Most items don't have a merchant price on the wiki yetOnly 208 items have one so far. Coins an hour count only the drops we have a price for, so a way can be worth more than it shows here. Each result says how much of what it drops is priced. Prices are what a merchant pays, entered by players and checked before they go live.
Help add prices