- Gather its 75 lives: 4,545 s.
- Wait while it comes back: 7.5 s.
- A round: 4,553 s for 75 lives.
Wishing Well Fishing Spot
Fishing spot · power 1 · 50–100 lives · back after 5–10 s · every 20 s at baseStrategies
What you do when a spot runs out. Each way counts the best one you tick on the calculator.- Gather its 75 lives: 4,545 s, then swap: 15 s, the cooldown.
- Go round 2 servers of the 11. Back on the first, it ran out 4,575 s ago, past its 7.5 s respawn: no wait.
- A round: 9,121 s for 2 × 75 lives.
- 2 spots, 75 lives each: 4,545 s at each.
- Round the loop: 19 blocks in 3.3 s at speed 100, sprinting.
- Back at the first, it ran out 4,549 s ago, past its 7.5 s respawn: no wait.
- A round: 9,094 s for 2 × 75 lives.
We assume a server swap puts you back on the same spot next to the spot, and that each server's spot is its own, so it's full on the next server. A swap takes 15 s, the game's cooldown. A spot's respawn counts from when it runs out, and other players aren't counted. Travel is 4.3 blocks a second walking and 5.6 sprinting at speed 100, a jump as sprinting; swimming counts at 2.2, Minecraft's usual: we don't have data yet on swimming speed on Isles.
The route: 2 Wishing Well Fishing Spots
The quickest loop of 2 we found on the map, found with the route finder (swimming and jumps on). We try loops of 2 to 6; this one gathers the most at your stats.
- 1 → 29 blocks (9 on land)1.7 s
- 2 → 19 blocks (9 on land)1.7 s
| Drop | Chance | An hour | Price | Coins an hour |
|---|---|---|---|---|
| 71% | 42.2 | 1–3 | 84.3 | |
| 7.1% | 4.2 | 5–8 | 27.4 | |
| 7.1% | 4.2 | 6 | 25.3 | |
| 7.1% | 4.2 | 3 | 12.6 | |
| 5.7% | 3.4 | 2 | 6.8 | |
| 1.4% | 0.8 | 10–20 | 12.5 | |
| 1 in 351 | 0.2 | 50–75 | 10.6 | |
| 1 in 3,509 | under 0.1 | 400–750 | 9.7 | |
| 1 in 100,000 | under 0.1 | Add its price | — | |
| Total, priced drops only | 189 | |||
Counted with your typed fishing stats: efficiency 0, luck +0%, chance 33%, Specialist 0. Change them on the calculator.