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Build planner

Melee with an axe at Combat Level 25

The strongest gear you can wear at your level, from everything on the wiki: judged by damage per attack (the weapon, its damage bonuses and crits), how often energy lets you attack, and survivability. Rolls count at the middle of their range unless you set your own. Put your own piece in any slot and the planner builds the rest around it; save it to keep it and share it.

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Build for
Class
Weapon
Combat levelMarks: a new melee set unlocks
Focus

Armour

Leviahide ×3 · Alpha Boar Mask
HelmetAlpha Boar MaskEpic · Lv 10 · Drop
Slash +8.2–11.2%Aura +8–10.4%Base Def 72.9–95.1Max Health +15.1–20%Slash Defense 72.4–95.6
Augments
Slot 1
Slot 2
Needs an Armor Transmogger V2 to open.

Other pick: Leviahide Helmet (Lv 25: −5% survivability)

ChestplateLeviahide ChestplateRare · Lv 25 · Smithing 20
Slash +7–9.8%Blunt +7–9.8%Crit Dmg +8–12%Base Def 84–126Health 12.5–15
Augments
Slot 1
Slot 2
Needs an Armor Transmogger V2 to open.

Other pick: Hardened Clay Chestplate (Lv 8: −5% damage, +6% survivability)

LeggingsLeviahide LeggingsRare · Lv 25 · Smithing 20
Slash +7–9.8%Blunt +7–9.8%Crit Dmg +8–12%Base Def 84–126Health 12.5–15
Augments
Slot 1
Slot 2
Needs an Armor Transmogger V2 to open.

Other pick: Mercenary Leggings (Lv 18: −2% damage, −10% survivability)

BootsLeviahide BootsRare · Lv 25 · Smithing 20
Slash +7–9.8%Blunt +7–9.8%Crit Dmg +8–12%Base Def 84–126Health 12.5–15
Augments
Slot 1
Slot 2
Needs an Armor Transmogger V2 to open.

Other pick: Mercenary Boots (Lv 18: −2% damage, −10% survivability)

Weapon, core and accessories

One of each; rings twice
WeaponCyclaxeLv 24 · Smithing 27 · 6 energy an attack · ability 8Slash Damage 21.6–25.9 · Base Defense +15–20% · ability Fleshy MessOther pick: Gladiator Axe (Lv 17: −12% damage, −9% survivability)
Its augments
Slot 1
Slot 2
Needs a Weapon Transmogger V2 to open.
Class coreSwordsman Class CoreArtisan 0Slash +20% · ability Turmoil Slash
RingRotten RingRare · Lv 25 · DropBase Defense +20–25%Other pick: Stone Ring (Lv 0: −3% survivability)
RingRotten RingRare · Lv 25 · Drop · the same ring twiceBase Defense +20–25%
AmuletEye PatchRare · DropCrit Dmg +29.2–48.4%Other pick: Dungeoneer's Amulet IV (Lv 0: −3% damage)
GlovesThe 8 gloves on the wiki are for gathering, not combat.
GreavesWindstorm GreavesLv 25 · Artisan 30Energy Regen 0.4–0.6 · Speed 15–20 · ability WhirlwindOther pick: Greaves of Dashes (Lv 3: much the same)

Weapons are compared by damage per attack and how often energy lets them attack; how fast each kind swings is not known yet.

Elixirs

Suggested: every one that helps, at its top level

Skill trees

Suggested with the gear · 25 of 25 points
Your Combat level. With bought points, type your total from the game.
Aim

Melee armour by level

Base Defense per piece
  1. Lv 0Bronze10–15Common
  2. Lv 3Iron16–24Common
  3. Lv 6Stonescale26.4–39.6Uncommon
  4. Lv 10Infused Bronze63–84Rare
  5. Lv 12Aetherbloom24.5–36.7Legendary · set bonus
  6. Lv 15Silver40–60Common
  7. Lv 18Mercenary55.2–82.8Uncommon
  8. Lv 25Leviahide84–126Rare · this build