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Reference

Skill tree

What /skill-trees gives for each tree.

keystring
Its id: "ranged", "woodcutting".
skillstring
The skill: "Combat", "Mining".
treestring
The tree's name.
perksobject[]
perks[].posinteger
Its place on the tree's 9 by 5 grid (0 is top left, 22 the centre).
perks[].parentinteger | null
The place it grows from; null for the centre.
perks[].namestring | null
Its name; null for a place the game has not filled yet.
perks[].maxLevelinteger
perks[].costnumber | null
Points the first level costs; level n costs n times this.
perks[].textstring | null
What it does at level 1, growing numbers marked {x}.
perks[].notImplementedboolean
The game marks it as not working yet.