Aetherbloom Boots
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- Upgrade costs · we don't have data yet+ Add
- What drops it · we don't have data yet+ Add
- Merchant price · we don't have data yet+ Add
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Stat ranges
From the Smithing station · Lv 12EditEach copy rolls every stat evenly between its ends.
Upgrades
Lv 12 to 30EditEach upgrade at the Item Upgrade Station, the Augmenting Station's second page, adds a level; the ✦ number on a tooltip counts them. Items go up to level 30 for now, so how many upgrades one takes depends on its level: a level-10 piece takes up to 20. A weapon's damage rises 3.33% a level and armour's defence 20% a level; crit chance, crit damage, Energy Regen, Max Health and armour's damage bonuses rise 10% of their base for each upgrade. Tier I upgrade stones work on items from level 0 to 19 and tier II from 20 to 39, and the kind goes by the item's theme: Hunter for items without one, Ravager for monsters, Verdant for nature, Azure for water, Celestial for aether and Corrupt for the void (the official wiki). We don't have data yet on how many stones, coins and materials each step costs.
Abilities and bonuses
EditGain +3% Crit Chance for every nearby player. Up to 6 players.
Deal up to +10% damage the less health your enemy has.
Recipe
Smithing station · level 9EditBreak down to raw resources
Raw resources for one
3×Prismatic Verdantite
Prismatic VerdantiteRare · MaterialRunecrafting 7
3×Whisperleaf
WhisperleafUncommon · Raw Material
3×Soul of Nature
Soul of NatureUncommon · Raw Material
3×Rainbow Leaf
Rainbow LeafUncommon · Raw Material
3×Luminous Powder
Luminous PowderUncommon · MaterialRunecrafting 3
3×Rainbow Leaf
Rainbow LeafUncommon · Raw Material
3×Sulfur
SulfurCommon · MaterialSmithing 6
3×Sulfide
SulfideCommon · Raw Material
6×Refined Salt
Refined SaltCommon · MaterialSmithing 6
6×Salt
SaltCommon · Raw Material
1×Rough Amber
Rough AmberRare · Raw Material
1×Rough Diamond
Rough DiamondRare · Raw Material
1×Rough Pearl
Rough PearlRare · Raw Material
Last seen at the station 22 Sept 2026, 17:16.
Other melee boots
Highest Base Defense firstDrops · we don't have data yet on what drops it
+ Add what drops itUsed in · we don't have data yet on anything that uses it. That comes from other items' recipes, so it fills in as those are added.
Notes from players
No notes yet.