- Gather its 7.5 lives: 341 s.
- Wait while it comes back: 90 s.
- A round: 431 s for 7.5 lives.
Salt Deposit
Mining node · power 6 · 5–10 lives · back after 60–120 s · every 15 s at baseStrategies
What you do when a node runs out. Each way counts the best one you tick on the calculator.- Gather its 7.5 lives: 341 s, then swap: 15 s, the cooldown.
- Go round 2 servers of the 11. Back on the first, it ran out 371 s ago, past its 90 s respawn: no wait.
- A round: 712 s for 2 × 7.5 lives.
- 2 nodes, 7.5 lives each: 341 s at each.
- Round the loop: 14 blocks in 2.5 s at speed 100, sprinting.
- Back at the first, it ran out 343 s ago, past its 90 s respawn: no wait.
- A round: 684 s for 2 × 7.5 lives.
We assume a server swap puts you back on the same spot next to the node, and that each server's node is its own, so it's full on the next server. A swap takes 15 s, the game's cooldown. A node's respawn counts from when it runs out, and other players aren't counted. Travel is 4.3 blocks a second walking and 5.6 sprinting at speed 100, a jump as sprinting; swimming counts at 2.2, Minecraft's usual: we don't have data yet on swimming speed on Isles.
The route: 2 Salt Deposits
The quickest loop of 2 we found on the map, found with the route finder (swimming and jumps on). We try loops of 2 to 6; this one gathers the most at your stats.
- 1 → 27 blocks (7 on land)1.3 s
- 2 → 17 blocks (7 on land)1.2 s
| Drop | Chance | An hour | Price | Coins an hour |
|---|---|---|---|---|
| 67% | 52.9 | 8 | 423 | |
| 33% | 26 | 3 | 78.1 | |
| 1 in 10,000 | under 0.1 | 0 | 0 | |
| Total, priced drops only | 501 | |||
Counted with your typed mining stats: efficiency 0, luck +0%, chance 33%, Specialist 0. Change them on the calculator.