Other pick: Aetherbloom Helmet (Lv 12: +7% damage, −20% survivability)
Build planner
Melee with a dagger at Combat Level 15
The strongest gear you can wear at your level, from everything on the wiki: judged by damage per attack (the weapon, its damage bonuses and crits), how often energy lets you attack, and survivability. Rolls count at the middle of their range unless you set your own. Put your own piece in any slot and the planner builds the rest around it; save it to keep it and share it.
Armour
Aetherbloom ×2 · Alpha Boar Mask · Hardened Clay ChestplateOther pick: Aetherbloom Chestplate (Lv 12: +7% damage, −24% survivability)
Other pick: Infused Bronze Leggings (Lv 10: −7% damage, +3% survivability)
Other pick: Infused Bronze Boots (Lv 10: −7% damage, +3% survivability)
Weapon, core and accessories
One of each; rings twiceWeapons are compared by damage per attack and how often energy lets them attack; how fast each kind swings is not known yet.
Elixirs
Suggested: every one that helps, at its top levelSkill trees
Suggested with the gear · 15 of 15 pointsMelee armour by level
Base Defense per piece- Lv 0
Bronze10–15Common - Lv 3
Iron16–24Common - Lv 6
Stonescale26.4–39.6Uncommon - Lv 10
Infused Bronze63–84Rare - Lv 12
Aetherbloom24.5–36.7Legendary · set bonus · this build - Lv 15
Silver40–60Common - Lv 18
Mercenary55.2–82.8Uncommon - Lv 25
Leviahide84–126Rare


